A separate Fighting style field is visible
Noth’s 8 October 2026 video shows a Profile page at 2:45 with separate Stand and Fighting style fields. Sumo appears under Fighting style, marked Uncommon, with its own Auto and Reroll controls. We visually checked the frame on 18 October. This corrects the earlier research claim that no separate system exists; it is footage evidence, not our current-client test.
At 4:15 the Stand field has changed while Sumo remains. At 4:20 a style roll shows Brawler with a Confirm button; by 4:23 Brawler remains and the control returns to Reroll. This establishes a separate style result and confirmation flow in that recording, not its price or the complete pool.
| Observed style | Displayed rarity | What the footage actually establishes |
|---|---|---|
| Sumo | Uncommon | Separate Profile field at 2:45 and 4:15; Auto and Reroll controls visible. Abilities and unlock conditions not established. |
| Brawler | Uncommon | Result and Confirm control at 4:20; retained result and Reroll control at 4:23. Not a current-client test by this site. |
Style-name catalogue: player results versus asset entries
JacksBGaming’s 9 October video adds a different kind of evidence. At 4:05, the creator opens an administrator command’s animation-folder selector. Its entire visible list includes the seven named entries below, plus the generic entries Defaults, Emotes, Style1 and Style2. The generic folders are not four additional named martial arts. We visually inspected the list on 18 October.
This is a catalogue of names in that recorded build, not a claim that all seven are in the ordinary reroll pool today. At 4:09 the creator applies Taekwondo through an administrator command and the character reloads. That is not a player unlock method, and this guide does not recommend commands or exploits.
| Named entry | Direct evidence | Ordinary player availability |
|---|---|---|
| Sumo | Asset selector; also Noth’s Profile result | Uncommon result shown in the filmed Profile. |
| Brawler | Asset selector; also Noth’s confirmed Profile roll | Uncommon result shown and retained in the filmed Profile. |
| Boxing | Visible animation-folder candidate at 4:05 | Not established by this administrator list; rarity and trainer not inferred. |
| Karate | Visible animation-folder candidate at 4:05 | Not established by this administrator list; rarity and trainer not inferred. |
| MuayThai | Visible animation-folder candidate at 4:05 | Asset spelling retained; ordinary availability not established. |
| Taekwondo | Candidate at 4:05; administrator selection at 4:09 | Administrator access does not prove a player unlock route. |
| Wrestling | Visible animation-folder candidate at 4:05 | Not established by this administrator list; rarity and trainer not inferred. |
Find the right control before choosing or rerolling
On the filmed PC interface, open Menu and inspect Profile, then locate Fighting style below Stand. The Reroll control beside that field concerns the style, not the Stand. The recording shows a result awaiting Confirm, followed by the retained name. Read the current cost and replacement prompt before activating anything; this sequence does not establish the charge timing, single-roll cost or what Auto does.
The style-specific panel at 4:20 displays Common 65% and Uncommon 35%. These are printed rarity-group rates in that recorded build, not measured probabilities, odds for each named style, or the separate Stand rates. Do not assign the asset-only entries to either group without an actual player result.
Which one to pick: appearance, not punch damage
The same style-specific panel explains that styles affect the appearance of punches rather than how hard they hit. On that evidence, neither Sumo nor Brawler earns a higher-damage recommendation merely by its name or rarity. Choose the punch presentation you prefer after viewing it; the inspected frames do not establish which animation each uses or compare every combat property.
For performance choices, compare Stand abilities and the separately reported club perks instead of spending on an assumed style damage bonus. This advice is grounded in the recorded interface, not a current balance test or proof that all properties of every style are identical.
Stand choice is documented separately
Use the Stand roster and source-attributed tier list to compare Stand abilities. The filmed Profile distinguishes these from Fighting style; a club perk is a third category, not another name for Sumo.
Club reports are on school life. They are also secondary accounts, not verification of a style-selection menu.
Before following a trainer guide
Check that a guide identifies this Roblox experience, place 111838814545019, rather than another JoJo game. Boxing, Karate and MuayThai do appear in the inspected animation selector; that does not establish trainers, prices, level requirements or unlock chains. Kendo is not in that visible list. Do not transfer a recipe or price from another game merely because it shares the setting.
For a normal player, the filmed Profile control is the evidenced selection route. Check the current preview, cost and replacement prompt; keep a presentation you like rather than spending for an unsupported damage advantage. An administrator’s candidate list cannot promise that a particular name can be rolled.


Questions
What is the best fighting style in Morioh High?
The filmed style panel says styles change punch appearance, not punch damage. Sumo and Brawler are observed Uncommon player results. Five further martial-art names appear in a creator’s asset selector, not a verified player pool. Choose a presentation you like rather than an unsupported damage ranking.
Where are Kendo and Boxing?
No current Morioh High trainer location for either was verified in this audit. This is not a claim that either style is impossible; it is a limit on what this guide can support.
Video
All Stands Showcase | MORIOH HIGH Showcases
Iron · uploaded 2026-10-09T17:19:02-07:00. Creator showcase. Its description also mentions fighting styles; neither the full roster nor that system has been independently tested here. Watch on YouTube
Sources
- Roblox games API (snapshot around 04:54 UTC; created is not release) — accessed 2026-10-18
- Fans First Booyah tier list (Tanmoy Nath, 12 Oct 2026) — accessed 2026-10-18
- YouTube metadata: Iron — All Stands Showcase | MORIOH HIGH Showcases — accessed 2026-10-18
- CHALLS guide (12 Oct 2026, UTC-7): auto-generated transcript checked, not independently reproduced — accessed 2026-10-18
- Noth: This New JoJo Game is PEAK (8 Oct 2026, UTC-7): profile and school footage visually checked — accessed 2026-10-18
- JacksBGaming (9 Oct 2026, UTC-7): style asset selector at 4:05 and administrator selection at 4:09; not an ordinary unlock route — accessed 2026-10-18